Sounds like a perfect chance for them. from Weismart's blog

And the way that the games coexist using the block-like system! Im officially hyped now, thank you pso2 devs for PSO2 Meseta clearing it all up! Perhaps not the greatest fan of how there seems to be two entirely distinct body meshes for fashion, and it cannot be mixed and matched. No matter very happy with how this is all playing out. Maybe due to New Genesis's Physique Character is probably having additional details like Skin Lustre and Moving Finger animations that cannot be moved over to PSO2 base game, The only desire I had is that one day, they would patch every style to be mix and mash potential, like for instance, utilizing a CAST arm from NGS while another parts are PSO2 components to maintain the palms moving etc..

Yeah it definitely has to do with fundamentally distinct body projection about the new outfits, and insufficient resources (money and time ) to update rigs on present outfits. Considering everything Sega is doing in the graphics overhaul, there is no way this limitation would be in place if it had been a simple fix. And there's a quite a lot of outfits, particularly on JP side. I truly hope they just gradually update clothes over time particularly the exclusive ones from the item codes and collabs. I wouldn't mind if they make them in a different NGS scratch if it will induce them to do so. This is really wonderful. I do hope though that they slowly update the old PSO2 Outfits and Layered wears to let finger motion down the road. I can understand them not doing it right off given all of the NEW NGS things they'd want to market, but I'm hoping I do not have to double down on say,"Classic" Exagia Arms and"NGS" Exagia Arms, or items like"Classic" Duskwake Regalia set and an"NGS" Duskwake Regalia set only to possess moving fingers.

Sounds like a perfect chance for promote them to you as Scratch things and call them the"GVS" models or something. I am confident they do update them but it's more rewarding for them to sell you the remade from scratch outfits than giving them at no cost. I've worked in the industry previously and rigging up fingers isn't hard work, the matter is how many costume items would need to be modified with no monetary justification. Plus giving people completely working things with the advantages (on what is essentially a brand new game) could deincentivise players purchasing the"new" stuff. Yeah. And then the ones that you can recolor costs exchanging scratch things to get a shade pass.

Personal speculation: PSO2 is being ported to the NGS motor to keep players occupied involving NGS content releases. No new content will be released to it outside of cosmetics, of which will all be obtained/ported out of NGS events/scratches to get folks to play with that. It is going to be removed after a couple of years after all of the players have migrated over and the only people in the PSO2 cubes are diehards holdouts/nostalgia. Probably. It's a brand new game so chances are like any Online RPG the initial release won't have much about an endgame for those players who hit max level on day 1. It'll be wonderful to simply switch blocks anytime I wanna hit up an older UQ though. There is never a reason not to cheap meseta pso2 see magatsu.

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By Weismart
Added Feb 3



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